How hard is it to develop XOPs (when you already have some C/C++ experience)?
Wed, 12/31/2014 - 09:32 am
* Does the Igor Pro XOP Toolkit support this compiler?
* Will the compiled code be as fast as what he has developed on his own (with multi-threading support)?
* What additional effort is needed to convert self-developed C/C++ code to an XOP (i.e. is it a "nuke and repave" effort or a "tweak around the edges" effort)?
* What additional effort is needed to create a Mac-based XOP along with the Windows-based XOP?
I would appreciate comments and insights from folks who know how to develop XOPs.